Trying to blend everything from the script with the game design and make that come together was really a challenge. Sasaki: I think it’s the human drama that we really wanted to convey. Ahead of its global release today, we caught up with executive producer Kobayashi-san, director Sasaki-san and producer Hirabayashi-san at Tokyo Game Show, to find out how Capcom went about creating such a mammoth title.įred Dutton, PlayStation.Blog Europe Manager: What makes Resident Evil 6 stand out from its predecessors? The sequel to 2009’s Africa-set Resident Evil 5 is an absolute beast of a game, offering one of the largest single player campaigns in recent memory. It’s a big week for gaming! The release of a new mainline Resident Evil game is one of those events where gamers the world over prepare to bunk off school/work (PS.Blog can condone neither action!) and devote their every waking hour to the noble pursuit of zombie slaughter.
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